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341. I have an idea for a way to make everyone happy. - in Player Features and Ideas Discussion [original thread]
I don't get it I got a full set of +3 implants and I'm flying around in 0.0 space without problems. do u know how much time a normal ship (even an inty) needs to lock a pod? so you can only be podded by stupidity or by being AFK. and you know, ...
- by Binary Mind - at 2005.09.05 12:57:00
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342. What else can i do? - in EVE New Citizens Q&A [original thread]
yup yup, join a player corp. if you manage it well you can get a very specific role in that corp, be the boss in your corp-section, etc... Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.05 12:17:00
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343. What does mass do? - in EVE New Citizens Q&A [original thread]
no yet, perhaps they'll implement that one day Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.05 11:47:00
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344. Emptying an asteroid, does it matter? - in EVE New Citizens Q&A [original thread]
afaik rare roids' respawn time is a big (very) higher than the common one. Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.05 10:43:00
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345. where to find information about m0o? - in EVE New Citizens Q&A [original thread]
oh.. hmmm, just check the corp with your "people & places" menu (ingame), and contact the founder (if he still plays) and there are alot of former members around here to tell you some stories Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.05 08:49:00
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346. amazing - in EVE New Citizens Q&A [original thread]
well, it's not only a good game, it's mainly the community that rocks. and why is that so?... well, Eve is so deep that kiddies lose track very fast, so it sucks for them Eve is mostly played by mature ppl, not like other well known games. Pha...
- by Binary Mind - at 2005.09.05 08:46:00
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347. What does mass do? - in EVE New Citizens Q&A [original thread]
the mass only comes in consideration with ships so far. the more mass they have, the harder they can be moved or turned. mass on modules doesn't have any impact Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.05 08:40:00
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348. where to find information about m0o? - in EVE New Citizens Q&A [original thread]
mOo isn't what they used to be, I think there is no real mOo anymore *waiting for someone of mOo to flame* Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.05 08:36:00
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349. New players and pvp - in Player Features and Ideas Discussion [original thread]
quite stupid idea if you ask me. there are ppl with 20mil+ characters that aren't made for PvP, they are pure industry. so you could just shoot that poor guy while doing a zydrine shipment?.. don't think so ma'am and don't forget that you get f...
- by Binary Mind - at 2005.09.02 15:05:00
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350. Cargo insurance - in Player Features and Ideas Discussion [original thread]
do u think you'll make any profit if you have to insure those goods? Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.02 15:01:00
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351. Make Weapons miss - in Player Features and Ideas Discussion [original thread]
I don't know what you think about this, but when i see the graphics I always hit the enemy ship at 100%. and then Eve dares to tell me that I totally missed the target *cough*bastard*cough* wouldn't it be logic that the weapons also miss graphica...
- by Binary Mind - at 2005.09.02 14:59:00
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352. A skills compromise - in Player Features and Ideas Discussion [original thread]
Originally by: sonofollo im with lord some limited queueing for dt switch over and extended bug induced patch and downtimes is a good idea - moreso for newer players than older players who can set a long skill Even if u restrict it to tho...
- by Binary Mind - at 2005.09.02 14:55:00
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353. Ore Transporting module - in Player Features and Ideas Discussion [original thread]
why not drag it ourself in a can? Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.02 14:52:00
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354. Countering Scramblers/Webifiers - in EVE New Citizens Q&A [original thread]
uncheck the "show only available" checkbox in your market windows and change the range to "region" there should be some Warpcore Stabs in every region, same with webbers Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.02 14:39:00
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355. Space Can refresh? - in EVE New Citizens Q&A [original thread]
just create a new one and drag the content of the old can in the new one Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.02 14:37:00
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356. People who ask noob questions - in EVE New Citizens Q&A [original thread]
well, even after 2 years of eve I feel myself as a noob, cause you learn new things every day (like in RL) so basicly we're all noobs with a different level of knownledge (some are Noob IIs) P.S. My teacher always said :"there are no stupid q...
- by Binary Mind - at 2005.09.01 14:59:00
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357. Primary Vs. Secondary Skill Requirements - in EVE New Citizens Q&A [original thread]
no, secondary is exactly as important and need as primary requirements. i.e you can't fly an interceptor without Spaceship command III Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.01 14:53:00
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358. Mining question - in EVE New Citizens Q&A [original thread]
i think that kernite is way better yes, it is heavier and needs more to refine, but it's the result that counts afaik you get more money out of Kernite than of Omber in the same time Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.01 13:50:00
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359. CORP WALLET EXPORT FUNCTION................ - in Player Features and Ideas Discussion [original thread]
read this Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.01 08:04:00
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360. Build your own "city" - in Player Features and Ideas Discussion [original thread]
not enough eye candy... you build an outpost, that's all nothing individual, nothing special Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.09.01 08:01:00
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